Be the fastest to knock down all your cards. Combine numbers and colors. Don't forget to pronounce "Moko" in the African language of your last card! Value Proposition: Learn four African languages while having fun! Description: Do you like the American 8? You will love Moko. The goal of the game is simple: get rid of all your cards while at the same time avoiding your opponent's attacks. How to play Moko? Each player receives 8 cards at the start of the game. The rest is placed face down on the table and will serve as a pickaxe for the rest of the game. The dealer turns over the top card from the draw pile. The game starts in a clockwise direction with the player to the left of the dealer. He must place one or more cards from his deck on the central card. To be played, a card must be: - of the same color as the central card - of the same number or number - a special card - When a player cannot place a card, he draws a card. The latter can be played if it corresponds to the characteristics, if not, the player keeps it in his deck. When there is only one card left in a player's hand, the latter must shout "moko", "kélen "," Go'o "or" moja "depending on the card in hand. If he forgets or is overtaken by an opponent who announces “counter-moko”, the player must then draw two new cards. The first player to get rid of all their cards wins the round, while the other players count the points.
- Payment in 3 times
- Money back garanteed
- Secured transactions
- Tailored & custom made
Delivery Delay
- France from 3 to 9 days.
- France (DOM) from 6 to 12 days.
- Europe from 5 to 11 days.
- International from 10 to 16 days.
Refunds and Exchanges
- Money back guaranteed 15 days after reception.
- Return shipping fees are at your charge and not refunded.
- Refunds are made on your Afrikrea virtual wallet. You can use the credit to buy another product or transfer the amount to your bank account.
Condition
- New item.
- Customizable and made to order.
Payment
- Credit card, Visa, Mastercard, Electron, Maestro, PayPal, Afrikrea wallet.
- 3 x payment starting at $73.
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Be the fastest to knock down all your cards. Combine numbers and colors. Don't forget to pronounce "Moko" in the African language of your last card! Value Proposition: Learn four African languages while having fun! Description: Do you like the American 8? You will love Moko. The goal of the game is simple: get rid of all your cards while at the same time avoiding your opponent's attacks. How to play Moko? Each player receives 8 cards at the start of the game. The rest is placed face down on the table and will serve as a pickaxe for the rest of the game. The dealer turns over the top card from the draw pile. The game starts in a clockwise direction with the player to the left of the dealer. He must place one or more cards from his deck on the central card. To be played, a card must be: - of the same color as the central card - of the same number or number - a special card - When a player cannot place a card, he draws a card. The latter can be played if it corresponds to the characteristics, if not, the player keeps it in his deck. When there is only one card left in a player's hand, the latter must shout "moko", "kélen "," Go'o "or" moja "depending on the card in hand. If he forgets or is overtaken by an opponent who announces “counter-moko”, the player must then draw two new cards. The first player to get rid of all their cards wins the round, while the other players count the points.
Color:
Black
Material:
Paper
Soyez le plus rapide à abattre toutes vos cartes. Combinez les chiffres et les couleurs. N'oubliez pas de prononcer "Moko" dans la langue africaine de votre dernière carte !
Proposition de valeur : Apprenez quatre langues africaines tout en vous amusant !
Description :
Vous aimez le 8 américain ? Vous allez adorer Moko. Le but du jeu est simple : se débarrasser de toutes ses cartes tout en déjouant au mieux les attaques de l’adversaire.
Comment jouer à Moko ?
Chaque joueur reçoit 8 cartes en début de partie. Le reste est posé face contre table et servira de pioche pour le reste de la partie. Le donneur retourne la première carte de la pioche. La partie démarre dans le sens des aiguilles d’une montre par le joueur à la gauche du donneur. Celui-ci doit poser une ou plusieurs cartes de son jeu sur la carte centrale. Pour être posée, une carte doit obligatoirement être :
- de même couleur que la carte centrale
- de même chiffre ou nombre
- une carte spéciale
-
Lorsqu’un joueur ne peut poser une carte, il pioche une carte. Cette dernière peut être jouée si elle correspond aux caractéristiques, si non, le joueur la garde dans son jeu.
Lorsqu’il ne reste plus qu’une carte dans la main d’un joueur, ce dernier doit crier « moko », « kélen », « go’o » ou « moja » selon la carte en main. S’il oublie ou est pris de vitesse par un adversaire qui annonce « contre-moko », le joueur devra alors piocher deux nouvelles cartes. Le premier joueur à s’est débarrassé de toutes ses cartes remporte la manche, tandis que les autres joueurs décomptent les points.
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